Apparent vs Real OS Throughline

Come here to ask questions or give advice about the theory that forms the basis of Dramatica.
ericbrooking
Writer
Posts: 10
Joined: Aug 14, 2010 10:03 am

Apparent vs Real OS Throughline

Postby ericbrooking » Aug 18, 2010 12:19 pm

I've been working with the Story Engine and I have a question.
How would one implement an apparent storyline while at the same time having a real more meaningful storyline?
Does this stay in the OS Throughline or is it handled using both the OS and MC?

User avatar
Chris Huntley
Site Admin
Posts: 724
Joined: Jan 25, 2008 5:19 pm
Location: Glendale, CA USA
Contact:

Re: Apparent vs Real OS Throughline

Postby Chris Huntley » Aug 20, 2010 4:22 pm

The real timeline is known as the plot and is tied to the storyform.

The "apparent" timeline is accomplished through storyweaving to INFER something is going on that is not really the case.

Is that what you mean?
Chris Huntley
Write Brothers Inc.
http://dramatica.com/
http://screenplay.com/

ericbrooking
Writer
Posts: 10
Joined: Aug 14, 2010 10:03 am

Re: Apparent vs Real OS Throughline

Postby ericbrooking » Aug 23, 2010 7:48 am

I think I was making it too complicated. I just need to stick with the 4 throughlines. I was trying to pack too much in to the story, a multilayered OS Throughline and the normal other 3. This became too cumbersome and I just cut it back.
Thanks.


Return to “Dramatica Theory”

Who is online

Users browsing this forum: No registered users and 1 guest