I've been working with the Story Engine and I have a question.
How would one implement an apparent storyline while at the same time having a real more meaningful storyline?
Does this stay in the OS Throughline or is it handled using both the OS and MC?
Apparent vs Real OS Throughline
- Chris Huntley
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Re: Apparent vs Real OS Throughline
The real timeline is known as the plot and is tied to the storyform.
The "apparent" timeline is accomplished through storyweaving to INFER something is going on that is not really the case.
Is that what you mean?
The "apparent" timeline is accomplished through storyweaving to INFER something is going on that is not really the case.
Is that what you mean?
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Re: Apparent vs Real OS Throughline
I think I was making it too complicated. I just need to stick with the 4 throughlines. I was trying to pack too much in to the story, a multilayered OS Throughline and the normal other 3. This became too cumbersome and I just cut it back.
Thanks.
Thanks.
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