Michael Clayton
Posted: May 05, 2010 8:23 am
hi all,
one of the most haunting i (humbly) soundbites took away from the previous DUG podcast (aside from that "I am Shiva" monologue they discussed for a bit - that was cool !) was the comment Chris mentioned; A guy was asking about impact character handoffs, and Chris said it's more of an aggregate.
this brings to mind another story with multiple impact character handoffs with an aggregate - the Aesop's fable about the guy who tried to please everybody! Could we discuss that, please?
Also, another thought for the benefit of newbies : instead of dissecting immaculate works-of-art like Michael Clayton and trying to figure out how a 40-page treatment fits in Dramatica theory, i think newbies (hey, i've been at it for almost 4yrs & i'm still consider myself a noob at this!) would much appreciate simpler, bare-basic storyforms like Aesop's fables and the Grimm Brothers' fairy tales which would be more conducive to learning how the Dramatica theory & software actually works!
If I may add : the DUG podcasts could also cover story material from the printed form, like classic-but-mainstream book titles such as Golding's Lord of the Flies (which has been the basis of tv shows like LOST and the re-imagined Battlestar Galactica), or George Orwell's 1984 or even, The Hitchhikers' Guide to the Galaxy.
even comics have been trying to lend an air of respectability by re-branding certain projects as graphic novels. I'm talking about the works of Neil Gaiman, to stories like the Watchmen.
i'm also wondering if modern video games like Halo, and Command & Conquer 3 qualify for the Dramatica treatment? they have complex & expansive, multi-threaded storylines that involve teams of writers, graphic artists, programmers, heck even film producers and regular tv actors have been thrown in the mix lately (for example, check out Tim Curry's portfolio in imdb)
i'm just saying, it's a big, wide world out there and there are lots of exciting things the DUG podcasts could cover, in deference to movies (hey, i'm a movie-&-tv buff myself)
PS how are multi-threaded storylines explained in Dramatica?
one of the most haunting i (humbly) soundbites took away from the previous DUG podcast (aside from that "I am Shiva" monologue they discussed for a bit - that was cool !) was the comment Chris mentioned; A guy was asking about impact character handoffs, and Chris said it's more of an aggregate.
this brings to mind another story with multiple impact character handoffs with an aggregate - the Aesop's fable about the guy who tried to please everybody! Could we discuss that, please?
Also, another thought for the benefit of newbies : instead of dissecting immaculate works-of-art like Michael Clayton and trying to figure out how a 40-page treatment fits in Dramatica theory, i think newbies (hey, i've been at it for almost 4yrs & i'm still consider myself a noob at this!) would much appreciate simpler, bare-basic storyforms like Aesop's fables and the Grimm Brothers' fairy tales which would be more conducive to learning how the Dramatica theory & software actually works!
If I may add : the DUG podcasts could also cover story material from the printed form, like classic-but-mainstream book titles such as Golding's Lord of the Flies (which has been the basis of tv shows like LOST and the re-imagined Battlestar Galactica), or George Orwell's 1984 or even, The Hitchhikers' Guide to the Galaxy.
even comics have been trying to lend an air of respectability by re-branding certain projects as graphic novels. I'm talking about the works of Neil Gaiman, to stories like the Watchmen.
i'm also wondering if modern video games like Halo, and Command & Conquer 3 qualify for the Dramatica treatment? they have complex & expansive, multi-threaded storylines that involve teams of writers, graphic artists, programmers, heck even film producers and regular tv actors have been thrown in the mix lately (for example, check out Tim Curry's portfolio in imdb)
i'm just saying, it's a big, wide world out there and there are lots of exciting things the DUG podcasts could cover, in deference to movies (hey, i'm a movie-&-tv buff myself)
PS how are multi-threaded storylines explained in Dramatica?