Page 1 of 1

DreamKit4.0/Stuck/Scenes/ Adv. Beginner problem

Posted: Dec 12, 2015 5:50 pm
by adambein
Here's where I'm at now-I've found this new problem. I've come up with all sorts of scenes, assigned characters to roles/positions, come up with the storyforming, etc. Now I'm at the scene creator and I have...26 scenes I've made (numbered 1-26).

Scenes 27-54 I didn't create-they were automatically generated.

1. When were they generated and what caused them to be generated?
2. Should I remove the scenes I created, one at a time, and transplant the data from there into what I think is the correct scene between 27 and 54?
3. Should I not removed the scenes I created, but merely copy the data over from 1-26 into 27-54 where I think it belongs?
4. Is this the whole concept? Fill the automatically generated scenes with the data which supports them.
5. Should I think less of these as scenes and more in terms of them being 'events'? I think so.

I thought about not posting this but seeing how it illustrates my development and a situation that I am encountering, there might be some value to having this issue recognized.

Thx. ~Adam.

Re: DreamKit4.0/Stuck/Scenes/ Adv. Beginner problem

Posted: Dec 16, 2015 10:08 am
by Chris Huntley
If you started the program using a template (which is my guess), the template already has the generic scenes as part of it. That's kind of what makes a template different from a new file.

I recommend looking through the scenes and delete what you don't want. Rearrange the rest into the order you wish them to be.

Posted: Dec 16, 2015 5:39 pm
by adambein
Hm. Ah, so that's where the scene list came from. Ah.

So what I need to do now is figure out which of my scenes needs to go where (in the automatically generated list)-to fulfill the storytelling needs? I can do it that way, right? Then from there, that'd tell me what I'm missing needs-wise right?

Re: DreamKit4.0/Stuck/Scenes/ Adv. Beginner problem

Posted: Dec 27, 2015 10:43 am
by Chris Huntley
Yes. You can drag the scenes around to reorder them while in the scene list view.